Jump Around - Mirror's Edge - Let's Play - #1
Throw the back sack up, punk you'd better back up. Try and play with Faith and the mad girl will act up. Get up, stand up, come on throw your hands up. If you're feeling shitty, parkour across the City.
Jump Around. Jump Around.
Sorry. Rap attack.
Mirror's Edge: http://www.mirrorsedge.com
© 2014 EA DIGITAL ILLUSIONS CE AB. All Rights Reserved.
DICE: http://www.dice.se
This video is not affiliated with DICE or Mirror's Edge in anyway.
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Title Music:
"Night Owl" Broke For Free (brokeforfree.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
End Music:
"Simple Hop" Broke For Free (brokeforfree.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
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Wikipedia describes the game as follows:
"Mirror's Edge"
http://en.wikipedia.org/wiki/Mirror%27s_Edge
"Mirror's Edge is an action-adventure platform video game developed by EA Digital Illusions CE (DICE) and published by Electronic Arts. The game was announced on July 10, 2007, and was released for the Xbox 360 and PlayStation 3 in November 2008. A Microsoft Windows version was released on January 13, 2009. Mirror's Edge is powered by the Unreal Engine 3, with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE.
Mirror's Edge is set in a quasi-futuristic dystopian society, in which a network of 'runners', including the main character, Faith, act as couriers to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, through ventilation shafts, and otherwise within urban environments, negotiating obstacles using movements inspired by parkour. The game has a brightly colored style and differs from most previous first-person perspective video games in allowing for a greater freedom of movement with regard to its 3D environment, allowing for a wider range of actions — such as sliding under barriers, tumbling, wall-running, and shimmying across ledges; in having no heads-up display; and in allowing a range of vision which incorporated the legs, arms, and torso of the character as frequently visible elements on-screen."
Gameplay
"In Mirror's Edge, the player controls the protagonist, Faith, from a first-person perspective as she is challenged to navigate across a gleaming city, by jumping between rooftops, running across walls, and gaining access to buildings through ventilation shafts."
"...Along with the campaign mode, Mirror's Edge features a time attack mode, where the player must try to complete one of a set of special maps in the shortest amount of time."
"...Controls are simplified by being context-sensitive; the "upwards movement" button will cause Faith to traverse an obstacle by passing over it (i.e., by jumping, vaulting, climbing, or grabbing set pieces like zip-lines) while the "downwards movement" button will cause her to perform other manoeuvres like sliding, rolling, or crouching."
"...According to senior producer Owen O'Brien, Mirror's Edge aims to "convey [...] strain and physical contact with the environment", with the goal of allowing a freedom of movement previously unseen in the first-person genre."
You can check out the original trailer for Mirror's Edge, released back in 2008, here:
"Mirror's Edge Trailer"
http://youtu.be/2N1TJP1cxmo
Mirror's Edge currently holds a Metascore of 84% on Metacritic, giving it a rating of "Generally favorable".
http://www.metacritic.com/game/pc/mirrors-edge-2008
GameSpot gave it a score of 70% saying "Mirror's Edge is many things: invigorating, infuriating, fulfilling, and confusing. It isn't for everybody, and it stumbles often for a game that holds velocity in such high esteem. But even with all of its foibles and frustrations, it makes some impressive leaps; it just doesn't nail the landing."
Source: http://www.gamespot.com/reviews/mirrors-edge-review/1900-6203054/
Jump Around - Mirror's Edge - Let's Play - #1
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Other Statistics
Mirror's Edge Statistics For Insert Coin 1P
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