Karate Champ, Realistic Arcade Bezel with Reflective Shader by HyperSpaceMadness
Here's an update to my #KarateChamp #Arcade bezel that uses a Reflective Shader by HyperSpaceMadness for #Retroarch
The reflective shaders only work with #Vulkan if you use #Retroarch 1.9.0 and above.
You can download the HSM reflection shaders pack here - https://forums.libretro.com/t/hsm-mega-bezel-reflection-shader-feedback-and-updates/25512
These Arcade Bezels were made by me. They were tested on Windows 10 with Retroarch with the Mame core running at 1920x1080.
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Bezel Source
- Scanned bezel provided by Aaron Giles
- Vectorized by Zorg; color corrected by Ad_Enuff
- One player version based on photos by Mr. Do
Thanks to the many team members who have contributed to MAME Artwork - http://mrdo.mameworld.info
Also thanks to - http://www.arcadeartwork.org
And thanks to - http://www.coinopart.com
Thanks to John Merrit as well.
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