Kena: Bridge of Spirits - Trailer

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Published on ● Video Link: https://www.youtube.com/watch?v=rzMeDoa8poY



Kena: Bridge of Spirits
Category:
Let's Play
Duration: 16:37
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Trailer Index
00:00 - Intro Trailer
00:10 - Announcement Trailer
02:15 - Release Trailer
04:49 - State of Play Trailer
07:50 - Gameplay Overview Trailer
12:11 - Photo Mode Trailer
14:07 - Anniversary Update Trailer

Kena: Bridge of Spirits is a 2021 action-adventure video game developed and published by Ember Lab. The story follows Kena, a young spirit guide who uses her magical abilities to help deceased people move from the physical to the spirit world. The game is presented through a third-person perspective. The player uses Kena's staff for attacking enemies, and her pulse ability for defending against attacks. They are tasked with collecting small spirit companions known as the Rot, who help to complete tasks and battle against enemies.

The game's development was led by brothers Mike and Josh Grier, founders of Ember Lab. Having spent five years creating commercials and branded applications, the development team shifted to creating an original video game after 2016. They partnered with Sony Interactive Entertainment for a console-exclusive deal, and grew the team to 15 core employees. The game's art was created in collaboration with Vietnamese animation studio Sparx, and its fictional world is inspired by Eastern locations such as Japan and Bali. The original score was composed by Jason Gallaty, who collaborated with Balinese ensemble group Gamelan Çudamani to create gamelan music respectful to the culture.

Kena: Bridge of Spirits was showcased at the Tribeca Film Festival in 2021. Following some delays, partly due to the COVID-19 pandemic, the game was released on September 21, 2021, for PlayStation 4, PlayStation 5, and Windows. It received generally positive reviews, with particular praise directed at its artistic design, original music, and the use of the Rot; critics were divided on the gameplay, narrative, and characters. It received several awards and nominations from video game publications and awards ceremonies.

Gameplay
The player character (a young girl with long black hair in a bun, wearing a blue and white outfit) throws a blue bomb at some rocks. Her staff transforms into a bow, with which she shoots the bomb. The rocks explode, creating a platform that the character jumps across.
In Kena: Bridge of Spirits, the player uses Spirit Bombs to float shimmering rocks for platforming. The player's staff transforms into a bow for combat and puzzle-solving.

Kena: Bridge of Spirits is an action-adventure game played from a third-person perspective. The player controls Kena, a young spirit guide with magical abilities. In combat, the player uses Kena's staff for light, heavy, and charged attacks. An upgrade transforms the staff into a bow, which can be used to attack enemies, act as a grappling hook, or hit crystals to solve puzzles. When defending against enemies, the player can activate Kena's pulse ability, which acts as a shield and has a health meter that depletes when attacked;
it serves to provide clues and activate objects, and an upgrade allows the player to dash forwards, which can be used to pass through barriers to the Spirit Realm, dodge attacks and stun enemies, and corporealize spirit enemies. Activating the pulse ability before an attack stuns the enemy. The player gains the ability to use Spirit Bombs, which can be used to float shimmering rocks for platforming or as an attack against enemies.

Reception
Kena: Bridge of Spirits received "generally favorable reviews", according to review aggregator Metacritic. Mitchell Saltzman of IGN described it as "a wonderful first game from Ember Lab, combining its outstanding pedigree in art and animation with some really solid combat, fantastic world design, and a great balance of action, platforming, puzzle solving, and exploration". Giovanni Colantonio of Digital Trends called it an "exquisitely crafted adventure that fuses classic and modern game design concepts with ease", while Phil Hornshaw of GameSpot wrote it is "an exciting, often heartbreaking journey that will make you want to explore every corner and crevice to see all that you can". In a less positive review, Kotaku's Alex Walker described it as a "mechanically comforting and a constant visual pleasure, albeit lacking in a little ambition".







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