Keynote - Video Games: A Force for Good

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Published on ● Video Link: https://www.youtube.com/watch?v=ThTuiA-jcJQ



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Dean Takahashi, Gamesbeat Lead Writer, VentureBeat
Stan Pierre-Louis, CEO, Entertainment Software Association

Public perception about video games is at an all-time high, with more and more people recognizing their positive benefits. The pandemic increased awareness of these benefits, as people turned to games to find connection and joy as a means to cope with isolation and other challenges brought on by COVID-19. The emerging view that video games are fast becoming the national pastime stands in stark contrast to earlier stereotypes about the role of video games in society as well as misperceptions about those who play games. Now, the view from Main Street is that video games can do good, have a positive social impact, restore connections among people, and teach us some things about ourselves and the world. Dean Takahashi, lead writer of GamesBeat, will talk about these topics with Stanley Pierre-Louis, President and CEO of the Entertainment Software Association.