KHBbSFM - Enigmatic Man (Aqua CM Level 54)

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DISCLAIMER: This video's commentary, description, and comments may contain immature, problematic and offensive language or humor, including racist, sexist, ableist, homophobic, or transphobic comments. I no longer stand by any such comments, and they do not reflect my values. Not all of my videos contain offensive language, but sadly, many do, especially older ones. I started this channel in 2006, when I was 12. While I have grown up a lot since then, most of my content was created at a time when I did not yet understand the impact that words can have. If you choose to continue watching, please do so with that understanding.
~~~~~~~~~~ Anyway yeah. This fight is just Dodge Roll and Thunder Surge. Since Nomura got his head out of his ass and made the whip escapable, the only tricky part of the fight now is his clones. Sometimes you get them all with 1 Surge, sometimes you don't. This boss is really poorly designed, though. Then again, a lot of things in this game are...

Don't bother leveling up too much. No matter your level he takes you to 1 HP with every attack (an example of "poorly designed"). Being in the late 40s to early 50s is best since you're pretty close to his damage cap and so the fight doesn't take an eternity. Your worst enemy in this fight is your thumbs, if this goes on for too long you're probably going to need to take breaks.

Everyone bitches about FM making him "too easy." Uh, first off, in BBSNA he was way too luck based. If you enjoy getting caught by the stupid whip and watching as he destroys you because you can't escape the whip and it ALWAYS takes you down to 1HP, when you've spent the last 10 minutes fighting him, you go right ahead. But those of us that are sane, will just fight him in FM where we also have Aerial fucking Recovery (which should've been in the game in the first place). Second off, the whip is the only thing they changed. He's just as fast, just as strong, and just as random.







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