"Kid Icarus: Infinite Underworld" fangame playthrough
An score attack Kid Icarus fangame made in Unity by MatthewRoy, released April 2019. Download it here:
https://matthewroy.itch.io/infiniteunderworld
Basically taking the aesthetic and basic fundamentals and making something entirely new out of it: an endlessly-scrolling roguelike score-based survival game. And it's extremely fun and engaging! Blast enemies for hearts and spend them at intermittent shops for power-ups, health refills, luck-of-the-draw, or to further the distance between yourself and your neverending pursuer, the Orne.
The game only has a few premade screens which are cycled through on random/procedural generation, but the Orne will speed up as you progress further until it's nigh-impossible to outrun; one touch and you're finished! I'm a sucker for Kid Icarus' unique gameplay, and this is a fun new twist on the formula.
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