Killer Instinct Season 3 - ARIA basics (see description for details)
For Jack.
Just a showcase of some of ARIA's many tools and moves.
Here are some notes.
Universal:
- ARIA has three different bodies, each with their own life-bars and moves and buffs.
- ARIA has two main special moves that she can always use - the flying Shotgun Blitz and the multi-hitting Explosive Arc.
- She can also summon one of her two idle bodes to attack.
- ARIA can switch bodies manually or as an ender, and this is the only way for her to regain white life.
Booster Body
- ARIA always starts in this form. It gives her the ability to hover in the air to attack from new angles and fake out opponents.
- She also gains a booster attack special move that makes her shoot herself at the opponent horizontally, diagonally or vertically.
Bass Body
- ARIA's dashes become much faster and go further.
- She also gains multi-hit projectiles that be fired low, high or diagonally.
Blade Body
- ARIA's walk speed becomes much faster and she gains new sword normals on her medium and hard punches.
- She also gets a new blade uppercut called Allegro. Light hits like a DP, medium is a rush of three slashes and hard is a combination of both.
Instinct mode
- ARIA temporarily gains all the buffs and moves from all three forms at once.
- She also gains a satellite in place of her body drones, and gains an additional one for each body part lost for a maximum
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