Killing Floor | KF-BioticsLab | Commando | Boss Wave [No Demo Run] | Hell on Earth | Mooded
This showcases a Killing Floor 1 modded server that features modded weapons and 10 predefined classes; Medic, Commando, Support, Berserker, Firebug, Demolitionist, Sharp-shooter, Gunslinger, Chemist, and Bulwark.
Want to join us?
Discord link: https://discord.com/invite/M6hKmNMKed
IP: 66.55.158.53
The players must work together and utilize their techniques against the opponents. Since this is a modded difficulty, there are more types of enemies shown in the video than the regular KF enemies, such as Devils (Red Scrake), Dreads (Armless Suicide Bombers), Revenants (rocketeers), Pinkies (Bear-like creatures from Doom 3), Mancubus (Doom 3 enemy), and Female Fleshpounds (Weaker Fleshpounds).
As a Commando, they specialize in clearing weak enemies from close to mid-range combat. Their arsenal consists from assault rifles to LMGs with very consistent damage to large groups of enemies.
Commandos have an ability to see the heath bars of all enemies and can spot stalkers more easily within a certain radius. Like Berserkers, they also have the ability to extend zed-time. In this instance, Commando has the ability to extend zed-time per each kill up to 4 times in the row.
Their main objective is to provide rapid light arms fire, cover vulnerable teammates from advancing weaker enemies (i.e. Gorefasts, Crawlers, and Clots), and take initiative in extending zed-time by killing the squishiest enemies in the game. As this is the most straightforward class that requires no special technique, they are easily one of the best starter classes in KF1 (Other than Gunslinger and Bulwark).
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