Killzone Shadow Fall - Chapter 5: The Helghast [Gameplay Walkthrough] [No Commentary Gameplay]

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Chapter 5: The Helghast

As a result of the terrorism, all Helghast citizens residing on the Vektan side of The Wall are deported to New Helghan. Sinclair sends Kellan under-cover with the rest of the refugees in order to make contact with an undercover informant named Zeus in order to acquire Tyran's location. Zeus informs Kellan that Tyran is residing in the slums. Working his way through, Kellan is discovered by Tyran, and informs the Helghast forces and other civilians of his location, forcing him to go on the offensive. Eventually, Kellan finds Tyran, who is informing his superior, Jorhan Stahl (revealed to have survived the events of Killzone 3), of what has transpired. Stahl, noticing Kellan's presence, informs him that Massar's bio-tech weapon has been altered to target Vektans. After a brief knife fight with Tyran, Kellan is thrown out of Tyran's dwelling, watching it self-destruct, and presumably killing Tyran. Now critically wounded and unarmed, Kellan is cornered by Helghast forces. Sinclair (through the radio) tells Kellan that they will not leave him there to die.

Killzone Shadow Fall is a first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for PlayStation 4. It is the sixth game of the Killzone series and the fourth game of the series for home consoles. Killzone Shadow Fall was released on 15 November 2013 as a launch title for PlayStation 4 in North America and 29 November 2013 in Europe. The game was released on 22 February 2014 in Japan. Taking place 30 years after the events of Killzone 3, Shadow Fall follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.

Guerrilla Games
Sony Computer Entertainment Europe
"What will you sacrifice for peace?"

Chapter 6: The Agent

Now in Helghast custody, Kellan is being interrogated and tortured by Anton Saric, head of the security forces in New Helghan, who taunts Kellan by stating that Vekta is weak and failing, but Kellan doesn't talk. Saric promptly leaves, while Kellan loses consciousness. When he comes to, he finds Echo standing above him. Asserting that she wishes Kellan no harm, Echo says that she seeks to end the war, and reiterates that the Helghast in general were not responsible for the terrorism in Vekta City. With Echo seeking to know who Tyran's contact was, Kellan informs her it is Stahl (to which she seems unsurprised), with Kellan reminding Echo that she gave Massar to him, and that her bio-tech weapon will kill Vektans and half-breeds alike, including Echo. Suddenly, Lady Visari arrives with armed guards. Visari scolds Echo for her rash actions, while Echo accuses her of being in league with Stahl (which Visari confirms). Echo then inadvertently reveals that Visari is her mother, of which Visari is clearly insulted by (a dossier obtained in the next level reveals that Echo's real name is Maya Visari). Visari orders her guards to take Echo someplace "safe", with Echo begging her to stop. As Saric re-enters the room, Visari contemplates the fact that the Vektans and the Helghast were once the same race, and that the Vektans are now "the enemy". As Visari leaves, she tells Saric to keep Kellan alive.

Sometime later, Kellan is awoken in his cell by an unfamiliar voice, telling him that he needs to escape. The unknown helper disables various pieces of security equipment in the underground prison and warns Kellan of approaching guards, while also taking out guards who catch site of Kellan, allowing him to remain undetected. When Kellan suddenly becomes cornered by guards, Echo drops down and dispatches them with ease, revealing herself as Kellan's helper. As they make their way to the surface, Kellan inquires about Echo's half-breed origins, and states that Visari is more interested in war. Echo replies that she would only be defending her home, and that no more innocent lives need to be taken. As they fight their way through the slums (with Echo providing sniper support), Kellan sees the results of the deportations of the Helghast, with numerous dead civilians lining the streets, and witnessing needless brutality from soldiers against other civilians. Later, Echo asks Kellan if he will tell the Vektans to stand down, given what he knows. Kellan states that Vekta wants justice rather than the truth, and that they blame the Helghast. Echo reminds Kellan that the Vektans have never had to face annihilation. Kellan and Echo make it to the securit

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