Kingdom Hearts 3 - Demon Tower 1 (Critical Mode) *No Damage*
The first thing that everyone needs to know, playable allies have a fixed level of 50 no matter what level Sora is or what difficulty you are on. Their HP and MP is halved on Critical and they take more damage on higher modes but otherwise you can't really do anything to make this fight harder other then just restricting your options. Since you can't do anything with this fight, I just chose to not use Magic or Situation Commands.
Demon Tower is more or less the same as it was in 0.2 after they nerfed it, if anything it seems easier. It feels like it has more openings and longer openings then in 0.2 and Riku has his Dark Roll move from DDD which very useful for dodging the combo attack. Also on Critical Mode, your playable allies have access to Critical Counter like Sora does. So if you perfect guard the jump attack, the Critical Counter Blast will one shot all the Shadows.
There is also a neat little exploit that works in this fight and this fight only. When Riku performs certain actions such as guarding, Mickey will team up with him to do the action. As it turns out, if you perform a co-op action when Mickey is knocked out, he automatically revives to do the action with you. So whenever you see Mickey down, just guard and he is back for free.
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