Kingdom Hearts Dr D D Mostly Returning Stuff Only Critical Mode Playthrough Bonus Part 3
In this part Sora's continues training for the events of KH3 and battles up against Julius!!!!!!! :D Within this part I show off how to beat the very hard boss of Julius especially for Sora and for his post adventure in Dream Traverse Town and special playthrough of this game!!!!!!! :D You will also have no Dream Eaters guardians or their abilities to help support Sora or Riku. P.S. It's important to rely on Slide Roll and Payback Raid other than balloon magic and one curaga magic against Julius as he has a pain in the ass punch combo he uses a lot on Critical Mode, at moments uses thunder magic that makes this combo even harder to dodge, uses thunder magic that even with super glide is very hard to dodge with it, gets even more aggressive with his body slam attack from a high building point when infused with thunder magic, and if that wasn't worse enough every time the player is hit while Julius is using thunder magic will lock out a deck command slot too. Using sonic impact, or double impact will just make Julius even more aggressive in combat, the Sliding Attack doesn't work very well because Julius moves way too fast with his attacks to always hit him on critical mode, and given that he's 30 something feet tall his attacks are way to massive to use block and then counter rush successfully on him too. Also rely only on super slide and no other flowmotion move as means of avoiding him. He is indeed despite what people say especially for Sora the fifth hardest Kingdom Hearts boss to beat in the entire series indeed.
Dream Traverse Town Sora Part 17 Critical Mode, and Julius Boss Battle Sora Critical Mode.
Dream Eaters
Guardians
Meow Wow
Komory Bat (Laylee)
Pricklemane (Prickle Pants)
Chef Kyroo (Chef Remmy)
Sudo Neku (Neku)
Lord Kyroo (Prince Nevean)
Majik Lapin (Rabbit)
Ryu Dragon (Pete's Dragon)
Beatalike (Dumbo)
Hebby Repp (Mushu)
Frootz Cat (Rocco)
Wheeflower (Creeper Plant)
Toximander (Yooka)
Yoggy Ram (Tuff and Rutt)
Tama Sheep (Bellweather)
Eaglider (Holy Patriot)
Peepsta Hoo (Owl)
Komodo Panda (Kenai)
Ursa Circus (Pooh Bear)
Zolephant (Tantor)
Juggle Pup (Fluke)
R and R Seal (Rudder)
Tatsu Steed (Sheldon)
Fin Fatale (Bruce)
Tubguin Ace (Private)
Cera Terror (Eema)
Meowjesty (King Mickey)
Ducky Goose (Waldo Donald)
Halbird (Patriot)
Tyranto Rex (Butch)
Skelterwild (Carnotaur)
Electricorn (Unicornis)
Sir Kyroo (Kermit)
Aura Lion (Mufasa)
Cyber Yog (Bambi
Me Me Bunny (Thumper)
Kab Kannon (Dim)
Keeba Tiger (Shere Khan)
Ghostabocky (Slimer)
Drill Sye (Powerhorn)
Necho Cat (O' Maley)
Woeflower (Poison Plant
KO Kabuto (Hercules)
Escarglow (Whiplash)
Iceguin Ace (Kowalski): Was also kinda of helpful because of the blizzard screens and the magic: "Icicle Splitter" that it provided within combat.
Thunderaffe
Staggerceps (Bicep Beetle)
Fish Bone (Zombie Fish)
Tatsu Blaze
Drak Quack (Dragon Quack)
Pegaslick (Pegasus): Actually a dream eater that was kinda of helpful because it provided a lot of light screens for Sora and Riku.
Catanuki
Flowbermeow
Nightmares
Same.
Sora's Moves
Same.
Sora's Defensive Abilities
Same.
Sora's Abilities
Same.
Abilities Provided by Guardians only.
Same
Healing Items
Same.
Sora's Dual Links
Same
Sora's Triple Links:
Same.
Sora's Keyblade
Kingdom Key
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As always please enjoy!!!!!!!! :D
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