Kingdom Hearts Melody of Memory Blind Gameplay Part 1

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Kingdom Hearts Melody of Memory Blind Gameplay Part 1
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Kingdom Hearts: Melody of Memory is a game developed by Square Enix. It has been released for PlayStation 4, Xbox One, and Nintendo Switch in Japan on November 11, 2020 and worldwide on November 13, 2020.

The game features 140 songs and 5 gameplay modes, those being World Tour, Online Battles, COM Battles, Local Battles, and Free-For-Alls. Unlike past Kingdom Hearts iterations, Melody of Memory focuses on rhythm gameplay rather than action RPG combat.

Melody of Memory is, as mentioned earlier, a game based on rhythm gameplay rather than traditional Kingdom Hearts combat. Gameplay can be a possibility of 3 forms: Field Battles, Boss stages, and Memory Dives.

Field Battles see the selected party travel along a winding path observing some of the notable locations from the source world.

Boss stages see the party face off against one of 4 bosses from their respective games.

Memory Dives have the party float around a pre-determined track that has footage of cutscenes playing in the background rather than the winding scenery of Field Battles.
Targets

As players progress through battles, they will encounter several obstacles that they need to fight through to progress. These obstacles will either take the form of regular enemies, boxes/barrels, Ability Crystals, Glide Targets, or other items for Bosses and Memory Dives
Regular Enemies

These are the most common target found within Field Battles. They can either be generic Shadows or enemies specific to the world that the stage takes place in. Some enemies can take multiple hits to kill.







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