Kingdoms of Amalur - Intro & First Battles
Kingdoms of Amalur Re-Reckoning. Loved it! Playstation Plus free game in 2021 november.
Kingdoms of Amalur: Reckoning is a 2012 action role-playing video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by Big Huge Games and 38 Studios, who also published the game with Electronic Arts. It was the only game released by 38 Studios before they filed for bankruptcy.
Ken Rolston was the game's executive designer; R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. The game was released in 2012, to generally favorable reviews.
On September 6, 2018, the rights for the series were purchased by THQ Nordic, who released Kingdoms of Amalur: Re-Reckoning, a remaster of the game, on September 8, 2020 for Microsoft Windows, PlayStation 4 and Xbox One. A Nintendo Switch version was released on March 16, 2021.
Kingdoms of Amalur features five distinct regions, four playable races, and three class trees with 22 abilities per tree.[4] The four playable races are the Almain (Civilized Humans), the Dokkalfar (Dark Elves), the Ljosalfar (Light Elves), and the Varani (Nomadic Humans).[citation needed] The player starts off as a "Fateless", but can afterwards choose a class among the three available in the game, which are divided into Might, Finesse, and Sorcery; they correspond to the fighter, rogue, and mage classes respectively. As the player fights and gains experience, additional levels are unlocked. With each level gained, the player gains three ability points which can be invested in the skill-tree system to unlock or augment their abilities, or put points into one of the other trees. By completing Faction quests and investing ability points in certain amounts in minimum combinations in the various skill trees, the player can also unlock various "destinies", which add positive buffs to the player.
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