Kirby & The Eternal Paradise: Wacky Episode - Version 0.3.2 Available now [FANGAME]

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Published on ● Video Link: https://www.youtube.com/watch?v=4Pf6rw-Pxro



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Download https://gamejolt.com/games/kirbyeternalparadise/715188
Experience the definitive version of the demo in this last patch.

Yes, I am now truly done with the Wacky Episode, and will now be getting some rest (for real this time!!)

-0.3.2 Patch Notes-

Movesets

-Some attacks can now be canceled earlier, or can now be canceled

-Cutter Boomerang damage output is reverted to 10, but now pierces enemies

-Hyper Boomerang damage output is now 12, and now has boomerang physics

-Propeller Cutter's launch distance has been adjusted

-Burning's hitbox & launch distance have been adjusted

-Sword Spin's damage output is increased to 10

-Sword Beam's damage output is increased to 10

-Sword Beam's hitbox is now consistent on startup

Enemies & Bosses

-Enemy & Boss HP has been toned down a bit

-Boss #2 has a new attack

-Bosses #2 & 5's background now scrolls slower

-Bosses #3 & 6 now have more chances to inhale projectiles

-Boss #4 has a new arena (again)

-Bosses #4 & 5's patterns & moves have been slightly adjusted

-Boss #6's patterns & moves have been heavily adjusted

-Boss #6 now doesn't reach the corners of the screen

General Improvements

-Ability stars can now be transferred to an empty second slot if Kirby has an ability.

-Now possible to drop down ladders by tapping Down + A

-Reduced the Screen Shake effect

-Reduced the Warpstar hitbox

-New UI elements while riding the Warpstar

-Tweaked buffering while inhaling, smaller chances to accidentally spit out something.

-Fixed a bug where the fullscreen/windowed state wouldn't save when resetting the game

-(Hopefully) Fixed a bug where the game would crash under certain conditions while regaining Cutter, please report if this still happens to any of you.

#kirby #fangame #gaming #gamedev #gamedesign #gamemaker #videogame #youtubechannel #youtubevideo #youtubegaming




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