Kirby Tilt N Tumble Load 256 in 1 chance Super Mario Land 2 hash in Forced CGB palette in dual mode

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Load unused CGB palette in CGB mode
Kirby's Tilt 'n' Tumble actually contains value that matches the internal hash for Super Mario Land 2 if the game is forced to run in dual GBC GB DMG mode in the GBC bootrom. Nintendo created a very inefficient system of detecting and applying a default palette for games relased before the Game Boy Color by adding up the title ASCII text and to a final bitmask value as opposed to using the game's internal name in the GBC bootrom, the method that was used with the SGB/2 palette detection system
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Use the third line to fix the checksum if you're using an emulator and CGB GBC bootrom otherwise the bootrom will hang indefinitely. May work with a Game Boy Game Genie cartridge. This set of codes also allows you to choose the CGB palettes as if it were a monochrome cartridge or DMG Game Boy game or GBC CodeBreaker device if converted.
001-43F-E69
001-BFF-F72
621-4DF-6E0

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