Kirby Tilt N Tumble Load 256 in 1 chance Super Mario Land 2 hash in Forced CGB palette in dual mode
Load unused CGB palette in CGB mode
Kirby's Tilt 'n' Tumble actually contains value that matches the internal hash for Super Mario Land 2 if the game is forced to run in dual GBC GB DMG mode in the GBC bootrom. Nintendo created a very inefficient system of detecting and applying a default palette for games relased before the Game Boy Color by adding up the title ASCII text and to a final bitmask value as opposed to using the game's internal name in the GBC bootrom, the method that was used with the SGB/2 palette detection system
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Use the third line to fix the checksum if you're using an emulator and CGB GBC bootrom otherwise the bootrom will hang indefinitely. May work with a Game Boy Game Genie cartridge. This set of codes also allows you to choose the CGB palettes as if it were a monochrome cartridge or DMG Game Boy game or GBC CodeBreaker device if converted.
001-43F-E69
001-BFF-F72
621-4DF-6E0
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