KknD: Survivors - 10 - Occupation Force 1/4
Its imperative to build fast! Clear the canyon and set up your mobile outpost around the area I used. Throw out one vehicle- and 3! power plants heading west. Build an oil rig as soon as your vehicle plant is finished. Capture the oil field to the west for first income and start production of the TechLab with your remaining 600 credits. Invest all your credits into upgrading your outpost to level 2 and construct a line of many Rocket-Batteries on the north side and have a fair amount of Engineers ready. The first two attacks by the freakers are easy to dodge, but the third can break your neck if not a single R-Batt stands. The enemie attacks in waves, one bigger as the other until you face the largest armie ever seen in a RTS game from the late 90s. The Freaker Camp owns three oil rigs, which makes them this strong. You can deal with one of the three rigs later or straight after the start of this mission, which reduces the strengh and amount of enemie units you will face. I took it out in this part, but I do not suggest anyone to copy my tactic. It was more luck than knowledge.
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