Klax | 1990 | Stack the tiles and achieve the ultimate "Klax"! | Atari Lynx
Klax is a puzzle video game released in arcades in 1990 by Atari Games while Namco distributed the game in Japanese markets. It was designed and animated by Mark Stephen Pierce with the software engineering done by Dave Akers. The object is to catch colored blocks tumbling down a machine and arrange them in colored rows and patterns to make them disappear. Klax was originally published as a coin-op follow-up to Tetris, about which Atari Games was in a legal dispute at the time. The game was ported to a huge number of consoles and platforms, including the Atari Lynx, and in this version it takes advantage of the console's feature of being in a vertical format to better occupy the space on the screen.
GAME RECORDING INFO:
The game was scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (screen ratio, not the internal resolution). I also use a shader that simulates the Backlight LCD Screen of the original hardware, to create a nostalgic atmosphere.
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There are 113 views in 5 videos for Klax. His channel published less than an hour of Klax content, less than 0.21% of the total video content that CCF Gameplay has uploaded to YouTube.