
Knockout City review | PS4, Switch, Xbox, PC
Set across different maps in a big futuristic city, playing Dodgeball is Knockout City’s sole focus. Teaming up with friends to take on other teams makes for some superb action. After a few matches getting used to the mechanics, I was able to get in some great shots at my opponents. It relies on skill alone.
There are no buffs or leveling bonuses. Firstly, you just need to be good at it. Secondly, honing your skills will make a big difference. The mechanics are simple enough to understand. For instance, run over a ball and your character automatically picks it up. Hold the right trigger to throw and the ball auto-locks on to an opponent. You can hold the throw in for a charge, and if it connects, more damage can be done.
It feels like a lot of care has been put into Knockout City. The gameplay offers a satisfying loop, and the amount of customisation is staggering.
More maps and modes will be introduced at a later date through the concept of Seasons. Velan Studios are firmly behind Knockout City, and whilst there’s not a lot at launch, it’ll be interesting to see how it pans out in the future. For now, though, there’s just enough to give players hours of fun. With friends, this is a definite hit in my books. Playing with strangers isn’t as good, but it’s still a fun game to play.
Review code provided by publisher.
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