Kobin 4E Missions | Splinter Cell: Blacklist Gameplay Walkthrough 4k 60fps Realistic Difficulty
Tom Clancy's Splinter Cell: Blacklist is a 2013 stealth action-adventure video game developed by Ubisoft Toronto and published by Ubisoft. The game is the sequel to Splinter Cell: Conviction and the seventh installment of the Splinter Cell series. Players control Sam Fisher, a highly trained operative working for the Fourth Echelon, in a mission to stop the Engineers, a group of terrorists which is trying to coerce the United States into recalling all of its troops stationed abroad.
In Blacklist, players assume control of series protagonist Sam Fisher as he seeks to stop a terrorist group called the Engineers. The gameplay emphasizes stealth, and utilizes the third-person perspective. During the game, players can rotate its camera, run, crouch and leap over obstacles. Since Blacklist intended to continue the "aggressive stealth" of Conviction while retaining the traditional stealth features of the older games, it combines action and stealth and allows players to use different approaches and methods to complete objectives and defeat enemies. Players can complete levels without being noticed by any enemy by methods such as taking cover or scaling ledges. If the player chooses to kill enemies, other enemies are alerted when they see their companions' dead bodies. To avoid this, players can hide corpses. Fisher can also create a strategically advantageous dark environment by destroying nearby lights, and is equipped with customizable night-vision and sonar goggles to detect enemies in darkness and see through walls. He also has the Tri-Rotor, a compact surveillance drone which can spy on enemies, create distractions, give electric shocks, and self-destruct to kill enemies.