KOF vs Street Fighter, TAG code updated for Ikemen Go 0.96.1
#Ikemen #streetfighter #tag #kof
Look for the link to download in the first comment.
Guys, if you want to share my work, I would like to ask you politely to share the URL of the video with the download link. More views and more likes encourage me to keep working on Ikemen GO.
Despite I shared this video in a famous Mugen Forum, some users in the said forum including a MOD thinks they have the right to post the MEGA download link directly just in the same post I made because for them I am some sort of fishy scammer who wants to force you to watch this video in order to download the tag code.
Yes, I would like you to watch it, not only because of views but because is easier for me to keep the link updated and you can see if the code suits your TAG needs.
If we respect how creators want to distribute their content we will see more cool content, modules, and games for free. Obviously without resorting to scamming links and annoying ad systems like Adfly and others.
Have a good day.
Patch 17/Jan/2021
Updated to Ikemen Go 0.96.1
Added Triple Menace(This was fucking hard to do, lots of code added and changed, despite it looks dummy on the screen)
Moved code from score.zss to the main tag file.
Fix bug with character in assist and super assist leaving the screen immediately if main char hits a Super Special movement.
Added a new constant variable in common.const called tauntWhileWaitingForPartners. A long-ass name. Used for Triple Menace.
More Map reset conditions, just in case normal conditions for map resetting are not met.
Characters are not able to receive hits when leaving the stage.
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At present, OrochiCr has 1,111 views spread across 1 video for Street Fighter, and less than an hour worth of Street Fighter videos were uploaded to his channel. This makes up less than 0.77% of the total overall content on OrochiCr's YouTube channel.