KOF XV K' Easy Beginner-Intermediate Stun TOD 100% Combo (Please Read Descriptions)
Combo developed and performed by Raptor Sentry
This is something of a continuation from https://youtu.be/TPAFeTBJlEM
Although I still recommend that you get down 2A~6B, 214D, this combo trades that for having to do 2144BD, yet another piece of tech that you'd want to get down with K' as it serves well in extending non-TOD combos. As mentioned numerous times before, DO NOT TIGER KNEE the Instant Air EX Minute Spike, doing it that way will mess up being able to complete the combo.
You only have to do it once, but it still takes front stage for its importance. Additionally, unlike the last recommended beginner training TOD, this time you will have to do two CD-236C, another focus of this exercise.
EDIT: I'm still trying to find a way to identify the timing for CD-236C. As it stands, even amongst my colleagues, it's a sequence that's boiled down to being considered a "get the feeling" type of deal. There is no reliable visual cue, and as the timing tends to be really specific, the hold button trick isn't reliable as you have to identify the timing to do that in the first place. If I can find a better identify it and break it down, I will communicate that. For the time being, just continue practice it repeatedly - you'll get what I mean that it's "a feel" type combo.
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