KOF XV New Patch 2.41 - These Are Getting Kinda Silly...

Channel:
Subscribers:
654
Published on ● Video Link: https://www.youtube.com/watch?v=35IATdLLRSM



Duration: 0:00
2,725 views
118


Combos performed by Raptor Sentry

Joe TOD developed/discovered by ‪@陳育儒-y6u‬

UPDATE: In case anyone cares about my opinion, I'm actually split down the center on this, I think it's funny (and if I find something funny in a fighting game, it's usually towards something that is situational), but I can sympathize with those who are against the general changes to counter hit j.CD (general corner carry potential, big damage potential depending on character used). Also, I don't mind people wanting to have a discussion on the matter, but please keep it civil - don't start things off making taunts to other camps/trying to bait others into arguing with you, or making statements that show that you didn't actually watch the video, read the descriptions, or made the effort to try all the combos yourself. My channel's comments section is not a free space for starting unneeded quarrels, and I've already had to snip a couple of recent ones that wanted to get at so and so's prior comments, before deciding to cut things off at the source. Chill, or go spend that energy doing something else, this isn't Reddit.

In case there are still those who haven't figured it out yet, the new patch 2.41 change to Counter Hit j.CD is that when it lands, and the opponent gets knocked into the air, they now are subjected to a longer air time, which allows for a large variety of follow ups. No, I didn't ask for this, I don't know of anyone who has.

Notice that some of the counter hit jump CD's either did 100 or 112. This is because, if from a short jump, regardless of where you hit the opponent, the damage is 100. Otherwise, if from a normal jump, regardless of where you hit the opponent, it's 112 damage. There are going to be some where you have to land a normal jump CH j.CD in order to get a qualified kill. Keep this in mind as a way to train yourself on doing consistent short hops.

The last two show that it's possible to get kills without having to rely on being at the corner with a short hop j.CD and a quick Blue Max activation - with Antonov's recent far standing D buff, it's really taking him places, and Elisabeth's TOD may look familiar, but notice how it doesn't need to start at the corner anymore.

Although not every character can do a midscreen TOD, or Blue Max mid-activate corner TOD, from CH j.CD, a number of characters can net around 800-900 damage (Vice is an example    • KOF XV Vice Hilarious 944 Damage j.CD...  ). And even if a mid/far screen TOD, let alone dealing big damage, is not going to happen for every character, available follow up options can usually lead to carrying the opponent all the way to the corner. Lastly, take note, not all the characters need a full five meters to do their respective TODs.




Other Videos By Raptor Sentry


2024-12-29KOF XV New Patch 2.41 Krohnen TOD 100% 9 Hit Corner Combo (Counter Hit J.CD ONLY, No Blue Max)
2024-12-27KOF XV New Patch 2.41 Ralf TRUE Stun TOD 100% 56 Hit Corner Combo (Special Thanks to @IORI_Q8!)
2024-12-26KOF XV New Patch 2.41 Leona Stun TOD 100% 96 Hit Corner Combo (Quick Max; Mid Blue Max)
2024-12-26KOF XV New Patch 2.41 Ralf FAKE Stun TOD 100% 54 Hit Corner Combo (PLEASE READ BELOW)
2024-12-26KOF XV New Patch 2.41 Ryo Stun TOD 100% 88 Hit Corner Combo (Quick Max; Mid Blue Max)
2024-12-24KOF XV New Patch 2.41 Sylvie 100% TOD 45 Hit Corner Combo (Counter Hit J.CD ONLY, Mid Blue Max)
2024-12-22KOF XV New Patch 2.41 Gato 100% TOD 23 Hit Corner Combo (Counter Hit J.CD ONLY, Mid Blue Max)
2024-12-22KOF XV New Patch 2.41 Leona - Two New Combos (Includes 1 TOD)
2024-12-22KOF XV New Patch 2.41 Orochi Chris TOD 100% 15 Hit Midscreen Combo (Counter j.CD ONLY, Mid Blue Max)
2024-12-19KOF XV New Patch 2.41 Shingo Hilarious TOD 100% 12 Hit Corner Combo (Counter Hit J.CD ONLY)
2024-12-18KOF XV New Patch 2.41 - These Are Getting Kinda Silly...
2024-12-17KOF XV New Patch 2.41 Orochi Chris TOD 100% 17 Hit Corner Combo (Counter Hit ONLY, Mid Blue Max)
2024-12-16KOF XV New Patch 2.41 Antonov Anti-Air TOD 100% 11 Hit Anywhere Combo (Mid Quick Max)
2024-12-16KOF XV Patch 2.41 Whip Two New Combos
2024-12-15KOF XV New Patch 2.41 Yashiro TOD 100% 58 Hit Corner Combo (Counter Hit J.CD ONLY, Mid Blue Max)
2024-12-15KOF XV New Patch 2.41 Antonov TOD 100% 14 Hit Anywhere Combo (Mid Blue Max)
2024-12-14KOF XV New Patch 2.41 Hinako TOD 100% 19 Hit Corner Combo (Counter Hit J.CD ONLY, Mid Blue Max)
2024-12-14KOF XV New Patch 2.41 K' Stun TOD 100% 89 Hit Corner Combo (NEW & EXCLUSIVE Finisher)
2024-12-14KOF XV New Patch 2.41 Antonov TOD 100% 17 Hit Midscreen Combo (No Blue Max)
2024-12-14KOF XV New Patch 2.41 Krohnen TOD 100% 27 Hit Corner Combo (Counter Hit J.CD ONLY, Mid Blue Max)
2024-12-13KOF XV New Patch 2.41 Ryo Stun TOD 100% 96 Hit Corner Combo (No Blue Max)



Other Statistics

The King of Fighters XV Statistics For Raptor Sentry

Raptor Sentry currently has 253,219 views spread across 521 videos for The King of Fighters XV. His channel uploaded 4 hours worth of The King of Fighters XV videos, roughly 83.29% of the content that Raptor Sentry has uploaded to YouTube.