[KR]Seven Knights - Awakened Jave Preview

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Seven Knights Awaken Jave (Red still stay as baby dragon but now he can summon mama and papa dragon... LOL)
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SKILLS: (always CRIT....)

++Passive:
1. Reduces his damage taken by 50% and reflects the reduced damage into the attacker.
2. His swift/counter & skills attack will always critical.
3. Revive once with 25% HP.

++Skill 1 (70s)
Target all enemies with double 150% physical damage, additionally Heal himself by 30% of the damage dealt.
(Accumulated damage inflicted equals to 300% physical damage)

++Skill 2 (75s)
Target all enemies with double 130% physical damage, additionally penetrates through damage immunity.
(While his skill is active, it will be replaced by Target all enemies with triple 110% physical damage, additionally High Chance to Burn for 2 turns & penetrates)

++Awaken Skill :
When his awaken gauge full, Increased his Damage of AOE (5 Target) skills by 50%
*Jave's awaken gauge requires less time to fill than normal awaken gauges.

Awaken Jave's Dedicated Item
Special Option (random) If equipped by Awaken Jave
- Block Chance 20%
- Lethal Chance 20%
- (Passive) Revive with 100% HP once instead of 25%

*English Translation from FB Group 7KnightsGame







Tags:
Seven Knights Korea
Seven Knights Jave
Seven Knights Awaken Jave
Seven Knights Awakened Jave



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