KSP CargoBurster (or, what's Jeb hiding in there?)

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Published on ● Video Link: https://www.youtube.com/watch?v=tqDeeEB1HCA



Duration: 2:11
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Requirements:
No cheats other than unlimited fuel and stock parts
- All stock parts, no cheats at all. Check.
The challange is to build a cargo plane.
- Cargo plane, check.
Inside the the cargo bay put a small ship.
- Parasite, check.
Fly the cargo plane to 600 meters and have the engine jettisoned
- Jet jettison prior to parasitic extraction, check.
Then have the small ship deploy its parachute still inside the cargo bay
- Parasitic parachute, check.
Then disconnect the small ship
- Parasitic extraction, check.
Now have the cargo plane deploy its parachutes and you win
- Post-parasitic-extraction plummetary protraction, check.
When you do this send me a video or pictures
- CargoBurster life cycle documentary included with delivery of prototype, check.

Dropping the engine had our engineers scratching their heads awhile, but we assured them the customer is always right, so they made it happen. During testing they realized this makes it much easier to extract the parasite. They did ask why the plane has to die in order for the cargo to fly, but they stopped asking when we mentioned the pilot korps is always recruiting.

Operation:
EVA a pilot from the cockpit into the PowerChute's External Command Seat.
Stage to ignite carrier engine. Climb to 600m. Fly safe.
Use action group 1 to open the cargo bay.
Stage to jettison engine section.
Stage to deploy PowerChute chutes and ignite PowerChute's engine.
Use action group 2 to decouple PowerChute from carrier and deploy carrier chute.
Switch craft to PowerChute and holler "YEE HAW!"







Tags:
Kerbal Space Program (Video Game)
Video Game (Industry)
Jet Engine (Invention)
Parachute (Invention)
Parasite (Type Of Infectious Agent)
Cargo Aircraft (Aircraft Type)



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