🚀 KSP vs KSP Modded vs KSP 2 - FPS Comparisons

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Published on ● Video Link: https://www.youtube.com/watch?v=a537rMOdZ44



Duration: 13:41
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Here I try to compare the general performance of the (at this time) latest KSP 2 version with KSP 1 Stock and Modded. I do a simple Kerbin launch to low orbit, transfer to the mun and return to Kerbin.

PC specs:
- Windows 10
- Ryzen 7 5800X3D @ 3.40 GHz
- RTX 3080
- Samsung SSD 970 EVO Plus
- 32 GB RAM

Installed mods:
- Astronomer's Visual Pack (AstronomersVisualPack 3:v4.13)
- Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1.13)
- B9 Part Switch (B9PartSwitch v2.20.0)
- ballisticfox's neutral TUFX profile (BallisticFoxsNeutralTUFXProfile V1.3)
- Distant Object Enhancement /L (DistantObject v2.1.1.13)
- Distant Object Enhancement /L default config (DistantObject-default v2.1.1.13)
- Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.7.1)
- Harmony 2 (Harmony2 2.2.1.0)
- Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-175)
- ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
- Module Manager (ModuleManager 4.2.3)
- Parallax (Parallax 2.0.6)
- Parallax - Stock Planet Textures (Parallax-StockTextures 2.0.0)
- Parallax - Stock Scatter Textures (Parallax-StockScatterTextures 2.0.1)
- PlanetShine (PlanetShine 0.2.6.6)
- PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6)
- Pood's Calm Nebula Skybox (PoodsCalmNebulaSkybox v1.3.0)
- Rocket Sound Enhancement (RocketSoundEnhancement 0.9.7)
- Rocket Sound Enhancement - Default (RocketSoundEnhancement-Config-Default 1.2.4)
- Scatterer (Scatterer 3:v0.0838)
- Scatterer Default Config (Scatterer-config 3:v0.0838)
- Scatterer Sunflare (Scatterer-sunflare 3:v0.0838)
- Shabby (Shabby 0.3.0.0)
- Stock Waterfall Effects (StockWaterfallEffects 0.7.0)
- TextureReplacer (TextureReplacer v4.5.3)
- TUFX (TUFX 1.0.6.0)
- Waterfall Core (Waterfall 0.9.0)

My personal take on this: The performance of a graphically modded KSP 1 is more or less on par with KSP 2, sometimes better, sometimes worse. In turn KSP 2 is not a fully optimized release build yet and therefore has still potential for way better performance. KSP 1 is clearly working close to it's limits here. As the artstyle is highly subjective it is of course up to everyone to decide for themselves if the performance hit everyone is complaining about in KSP 2 is worth it in KSP 1 just for updated graphical assets. Also KSP 1 stutters a lot more when in Timewarp.

Otherwise it is clear that in this state the launch of a rocket is still heavy in KSP 2, also the map view struggles when orbit and maneuver node lines are drawn.

⏱️ Timestamps:
00:00 - Kerbin Launch
02:23 - Kerbin Orbit
03:45 - Kerbin Turnaround
04:30 - Mun Transfer
07:36 - Mun Orbit
08:01 - Mun Turnaround
08:48 - Kerbin Transfer
10:27 - Kerbin Landing

🎵 Music:
KSP2 OST (Intercept Games)

Kerbal Space Program © Take-Two Interactive Software, Inc.
https://www.kerbalspaceprogram.com/

#ksp #ksp2 #kerbalspaceprogram #kerbalspaceprogram2







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