Kyle Brink OGL Interview | Nerd Immersion
Last week I had the opportunity to interview Kyle Brink, the Executive Producer of D&D. I did my best to ask the questions you submitted while also trying to cover things that weren't asked in the other interview I'd seen so far.
00:00 Introduction
02:27 Who is Kyle Brink?
03:24 What does an Executive Producer do?
04:00 How long have you been with WotC?
04:53 Why attempt to change the OGL now?
07:13 Where was the OGL 1.1 initiative coming from?
09:02 Are you no longer worried about the same issues that sparked the OGL 1.1, now that it's in Creative Commons?
13:53 Is the OGL 1.0a considered irrevocable?
17:11 What about creators using the OGL 1.0a for 3e content?
19:09 What steps are you taking to rebuild the community's trust?
23:25 Were there changes in leadership or the decision making processes at WotC post the OGL situation?
27:17 Has the OGL impacted the One D&D playtest cycle and has it impacted the 2024 release date for One D&D?
28:20 Will there be updates to the SRD 5.1? New spells, subclasses, etc? What about the artificer?
29:14 Does the change to Creative Commons impact One D&D's backwards compatibility?
30:24 Will One D&D get its own SRD or its own version of the OGL?
30:52 Why is WotC keeping things open/in Creative Commons for One D&D
34:14 There's been a focus on digital releases lately, how are you planning to support/incentivize local game stores?
35:31 We used to have more community based D&D events, is there a plan to return to those?
36:42 With the One D&D VTT, will creators be able to build and create their own content, or will it be First Party content only?
40:16 Thoughts on a D&D Beyond Marketplace?
40:41 Question From Kyle: What should WotC be doing in the D&D Community, what should be its role?
45:16 Are there any other lessons learned WotC is taking away from this that you'd like to mention?
46:24 Are there plans for D&D to return to conventions?
47:12 What is the future of Adventurer's League/Organized Play?
49:10 Outro
Thanks for watching!
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