L3DT - Export Heightmap Mesh

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Published on ● Video Link: https://www.youtube.com/watch?v=QISuuk1TR34



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How to export your heightmap as a .3ds (or other) mesh using MX-Bikes scaling to be used in this case in SketchUp for placing objects.







Tags:
L3DT
SketchUp
MX-Bikes
PiBoSo
Track
Creation
Making
Motocross
Jumps
Heightmap