Landing in a Meteor Crater - Microsoft Flight Simulator 2020
Doing some bush flying in Microsoft Flight Simulator 2020 and trying to land inside a Meteor Crater.
I have to give a huge thanks to Microsoft/Xbox for providing a copy of Microsoft Flight Simulator for me to Review.
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Flight Simulator will feature Asobo's in-house developed game engine, and leverage Bing Maps data, accessing over two petabytes of data from the cloud on demand. Azure AI analyses map data and photogrammetry to generate photo realistic 3D models of buildings, trees, terrain, and so on. This allows the simulator to depict most parts of the world in 3D photo-realism, and other parts in high definition.
Asobo has created their own flight model engine, allowing thousands of surfaces and 3D forces and moments to be fully simulated. There will also be realistic physics and weather systems, and utilisation of real-world weather data. An example used at E3 2019 was that if it was raining somewhere in real life, it would be raining in-game. Individual clouds will have their own behaviours and they will impact aircraft performance depending on its location within the system.
Flight Simulator will populate the world with animals and roads with vehicles, water will flow realistically based on wind direction, grass will have individual grass blades and trees will have individual leaves, creating the illusion of a living world. The game world will include over two million cities and towns, 1.5 billion buildings, 2 trillion trees, and 37,000 real-world airports.
Order Microsoft Flight Simulator 2020:
https://www.microsoft.com/en-gb/p/microsoft-flight-simulator-standard-preorder/9nxn8gf8n9ht?activetab=pivot:regionofcompareeditionstab
PC SPEC:
AMD FX-8350 Eight-Core CPU 4GHz
MSI R9 390 8GB
16GB Ram
480GB SSD
1TB HDD
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