Lava Ambience Sound Design Tutorial
In this lava ambience sound design tutorial, I break down a lava soundscape and cover all the sound sources, FX, and processing used to create the sound effect.
Sound Designer's Starter Pack (free): https://daviddumaisaudio.com/starterpack
Tools used in this video (May Contain Affiliate Links):
Phase Plant: https://www.daviddumaisaudio.com/phaseplant
RX: https://www.daviddumaisaudio.com/rx-advanced-pb
Manipulator: https://www.daviddumaisaudio.com/manipulator-pb
Uberloud: https://www.daviddumaisaudio.com/uberloud
Neutron: https://www.daviddumaisaudio.com/neutron-pb
Trackspacer: https://www.daviddumaisaudio.com/trackspacer-pb
Snapheap: https://www.daviddumaisaudio.com/snapheap
Silo: https://www.daviddumaisaudio.com/silo
Recenter: https://www.daviddumaisaudio.com/recenter
Trash2: https://www.daviddumaisaudio.com/trash2-pb
Sound libraries used in this video:
Magic Sound FX Pack 2: https://www.daviddumaisaudio.com/magicpack2
00:00 - Designing ambiences is easy...sometimes
00:30 - 3 elements for designing ambiences
01:29 - Lava Beds
05:25 - Lava Interjecting Elements
06:15 - Lava Sub Layer
08:14 - Lava One Shots
Thanks for watching!
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About David Dumais Audio
David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.
The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.