[LBP3] Making Sokoban Puzzle (Time-lapse)
#LBP3 #sokoban #gamedev
I felt like doing a logic challenge in LBP3. I was inspired to create something since it has been a while since my last video. The time-lapse might be a bit fast (40x speed), but you can always adjust the playback speed in the YouTube settings.
Topics in this video:
making grid-based movement
player and block interaction
reducing boolean logic
creating a custom stack data structure in LBP to handle undo states
wireless player signal transmission
puzzle creation and instantiation
beginnings of a menu system
some playtesting - even the simpler puzzles are quite tricky!
Sokoban is a simple but challenging puzzle game in which the player must push several goal blocks around in a maze to certain locations. I found some good free puzzles online. David W. Skinner's Sasquatch level sets were a great resource - amazingly creative and complex levels.
Credit and links to those resources:
https://sokoban-jd.blogspot.com/2019/
https://borgar.net/programs/sokoban/
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