League Of Legend PC competitive GamePlay analysis #LOL#leagueOfLegend#boltmackGaming#PCgame#Esports
League Of legends,
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Basic background Of the Game
It’s a game design and developed By Riot gaming published by Riot gaming ,
Where there are 2 opponent each team has 5 player you can choose between 140 warrior and play the Game ,
Each warrior has its abilities and Power you need to defend the land point and destroy opponent land points like bang bang- mobo Legend but on PC
This Game is available on windows and IOS this has already completed its 10year
THIS GAME IS inspired by Defence by Ancient
During each mach player get more strong by collecting experience, they also have their comic book short stories anamie
current viewership of 44 million. Domestic and international events have been broadcast on live streaming websites such as Twitch, YouTube, Bilibili, as well as cable television sports channel ESPN
lets get into gemaing In site
rift mode is tilt back to the more competitive ladder match maing system determine player skill level
, permanent strength boosts by killing dragons, and stronger, more durable minions by killing Baron Nashor
ummoner's Rift matches can last from as little as 15 minutes to over an hour. THAT’S THE BEAUTY OF THIS game
2nd mode
ARAM ("All Random, All Mid") is a five-versus-five mode like Summoner's Rift, but with only one long lane, no jungle area, and with champions randomly chosen for players
Revenue Sales and Awards and
Its work on free play model but you have to purchase heroes from the list if you want an upgrade skin ability etc,
the game had a revenue of US$2.1 billion in 2018, a lower figure of $1.4 billion still positioned it as one of the highest-grossing games of 2018. In 2019, the number rose to $1.5 billion, and again to $1.75 billion in 2020. According to magazine players collectively played three billion hours every month in 2016.
It has more than 200million user till date
Awards
It was nominated for Best Esports Game at The Game Awards in 2017 and 2018, then won in 2019 and 2020.
Specific events organized by Riot for sports tournaments have been recognized by awards ceremonies.
Also at The Game Awards, the Riot won Best Sports Event for the 2019 and 2020 League World Championships.
At the 39th Sports Emmy Awards in 2018, League of Legends won Outstanding Live Graphic Design for the 2017 world championship;
E sports –
Total pool Prize Distributed till date $84,379,985 within 2000player s
League of Legends is one of the world's largest esports, described by The New York Times as its "main attraction"
Online viewership and in-person attendance for the game's esports events outperformed those of the National Basketball Association, the World Series, and the Stanley Cup in 2016
For the 2019 and 2020 League of Legends World Championship finals, Riot Games reported 44 and 45 peak million concurrent viewers respectively
the Mid-Season Invitational were sold to Bilibili in fall 2020 for a three-year deal reportedly worth US$113 million
by Huya Live.
The game's highest-paid professional players have commanded salaries of above $1 million—over three times the highest-paid players of Over watch.
The scene has attracted investment from businesspeople otherwise unassociated with esports, such as retired basketball player Rick Fox, who founded his own team.
In 2020, his team's slot in the North American league was sold to the Evil Geniuses organization for $33 million
After Season 1, Riot announced that US$5,000,000 would be paid out over Season 2. Of this $5 million, $2 million went to Riot's partners including the IGN Pro League and other major esports associations. Another $2 million went to Riot's Season 2 qualifiers and championship. The final $1 million went to other organizers who applied to Riot to host independent League of Legends tournaments.
The Season 2 World Championship was held in early October 2012 in Los Angeles, California to conclude the US$5 million season. Twelve qualifying teams from around the world participated in the championship,
which boasted the largest prize pool in the history of esports tournaments at the time at US$2 million, with US$1 million going to the champions.
Over 8 million viewers tuned in to the Season 2 World Championship broadcast, with a maximum of 1.1 million concurrent viewers during the grand final, making the Season 2 World Championship the most watched esports event in history at the time
The 2020 World Championship was held from 25 September to 31 October 2020 in Shanghai, China. 22 teams qualified to participate at the World Championship based on placement within their own regional leagues and previous regional results in international play. As a result of travel restrictions related to the COVID-19 pandemic, the two teams that qualified from the Vietnam Championship Series were unable to attend the event
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League of Legends Statistics For BoltMack Esports Adda
There are 5 views in 1 video for League of Legends. His channel published less than an hour of League of Legends content, roughly 1.58% of the content that BoltMack Esports Adda has uploaded to YouTube.