Learn Netcode for Entities (FREE Course, SUPER FAST Multiplayer with Unity DOTS)

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💬 Do you want to make Fast Paced Complex Multiplayer Games? Then learn all about Netcode for Entities!
Let's learn all about it by making a simple Multiplayer Tic Tac Toe game.
Since the game has a very simple Game Design that means it's perfect as a learning project, we can focus on the implementation of Netcode for Entities itself.
It is based on DOTS, so you should know the basics of Entities, Components and Systems before starting this course.
Let's learn all about Ghosts, RPCs, InGame, how to Spawn and Sync data, how to use Lobby and Relay, put it all together and make a really nice game!
With the knowledge gained in this course you will be able to make multiplayer games like Call of Duty, Apex Legends, Rocket League, League of Legends, Mortal Kombat and many more!
You can watch my other FREE course on making this exact same game with Netcode for Game Objects to see the differences between the two tech stacks.
🌍 Get the Premium versihttps://cmonkey.co/tictactoenfeenfe
💬 BONUS: Companion Project, Ad-free, FAQ, Quizzes, Private Discord and Livestreams.

TIMESTAMPS
00:00:00 Intro
00:07:32 Overview
00:10:58 Getting Started, Installing Packages
00:27:52 Companion Walkthrough
00:32:48 RPCs
00:43:35 InGame
00:54:43 Grid Setup
01:11:19 GameServerSystem, Spawn Ghosts
01:24:24 Player Types
01:35:18 DOTS Events
01:50:47 PlayerUI, Canvas Setup
01:57:13 StartGameRpc
02:06:25 Ghost Fields
02:15:10 Player Type Array
02:23:42 Test Winner function
02:36:29 GameOverUI
02:43:08 Rematch
02:53:29 Tie
02:57:51 Score
03:01:57 Sound Effects and Music
03:13:51 Lobby, Relay, Other Multiplayer Tools
03:34:44 Polish
03:43:03 Final Game
03:45:55 Congratulations


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