In learning how to create kick drum sounds, it is important to understand the principle components of the sound and how they can be varied for achieving different flavors of kick drum sounds. In this episode, we look at the components that create the body of the sound and the attack of the sound. This involves using a noise generator with an envelope to make a sharp attack and then using different combinations of oscillators to add the bass body of the sound. In VCV Rack, the Eurorack modeling software, there is a noise generator with a variety of flavors of noise for tailoring your attack sound, while the VCO can produce sine and triangle waves for the body. Using the mixer, these different components can be balanced with one another. Using a filter and a delay one can then tailor the brightness of the attack and also add more resonance for the body of the bass. This episode explores all these different aspects and demonstrates what canbe achieved with different parameters.