Learning to Walk - Let's Play RiME - Part 7
And not seeing a pressure sensitive plate.
Rogue Mechanist RiME Playlist: https://www.youtube.com/playlist?list=PLGCpaPrm9CX4SIMIpAP82bBuZc6Y2rZkB
Streaming over at http://Twitch.tv/Rogue_Mechanist
Tweeting over at http://twitter.com/rogueMechanist
Rime begins with a boy washed ashore on a mysterious island, with a giant tower at its center. As the boy explores the island, guided by a magical fox, he encounters a mysterious man in a red cape on several occasions but never reaches him. During the progress of the game, the boy has recollections about how he came to the island.
Rime is played with a third-person view as the player controls a young boy who has washed ashore on an abandoned island. The player can make the boy run, climb, carry objects, and push or pull larger objects across the island's landscapes. The player can also have the boy shout or sing, which can trigger certain events tied to nearby statues, such as causing a door to open for a limited length of time.
Through these commands, the player solves various environmental puzzles. Some of the puzzles are based on the use of perspective, using a special turret-like feature to align several disparate objects to create a doorway on a surface they project onto, or trigger other events in a similar way.