Legendary Final Boss take down in Sword Master VR Pre Release gameplay for the HTC Vive
Hell of a lot of fun. Frustrating at times but a hell of a lot of fun.
Difficulty feels, dark souls/old school games where devs had no problem setting the bar higher than the average gamer. You get a sense of accomplishment when you succeed. More so with VR as it's actually you doing the work.
I'm dripping with sweat and I hurt all over but the last 3.5 hours were a blast. I definitely recommend this game.
I saw this game on Steam coming up. Took a look at the video and though, "melee wave game... I'll pass." Then I happened to be in the Vive Reddit when MasterIndie popped in there and was looking for testers that could play the game and give him feedback. So this is a partial pre-release review/gameplay demo and a feedback video for the developers.
Disclaimer: I did get my copy for free for testing purposes and was told that I could record video but was not asked to do a review and the fact that it was free doesn't impact my recommendation. I would probably pay in the 10-20 range for this as I'm hungry for melee focused games and this one was very well done.
Being pre release it does have issues. Mostly collision detection at times and the graphics. Audio options are also something I think is needed but that's relatively minor.
Full 3.5 hours of raw gameplay: https://youtu.be/Q88vHbil68o
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Sword Master VR Statistics For Shadow's Thoughts
At present, Shadow's Thoughts has 3,039 views spread across 4 videos for Sword Master VR, with the game making up 3 hours of published video on his channel. This is less than 0.35% of Sword Master VR video content that Shadow's Thoughts has uploaded to YouTube.