[Leo Talks] Collectibles and Teaching Advanced Movement

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Assassin's Creed has always had a strange relationship with its movement mechanics. Either they're complex enough for those craving depth to enjoy, but obtuse and frustrating to learn for newcomers, or they're simple and controllable for all players, but without much of a potential cap or skill ceiling to reach for when you get bored of the basics.

One solution is to have a combination of the two by allowing everyone to have fluid movement on a basic level, but also teaching advanced techniques through the Animus. As these moves would not be "locked" but just unearthed as existing abilities your Assassin had all along, this would make extra playthroughs smoother and provide additional feelings of spontaneous discovery over the course of a first experience with the game.

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Tags:
Assassin's Creed
Leo Talks
AC Unity
Assassin's Creed Unity
Advanced Moves
Advanced Tactics
Advanced Techniques
Advanced Movement
Expert Movement
Essay
Discussion
Leo Talks Assassin's Creed
Leo Talks Movement
Advanced Tech
[Leo Talks] Collectibles and Teaching Advanced Movement
The Animus
Collectibles and The Animus



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Assassin's Creed Unity Statistics For Leo K [Rogue]

At this time, Leo K [Rogue] has 2,806,839 views for Assassin's Creed Unity spread across 110 videos. His channel published over 1 day worth of content for the game, roughly 6.72% of Assassin's Creed Unity content that Leo K [Rogue] has uploaded to YouTube.