Let's Code MS DOS 0x15: Sine Tables
I got a question in the YouTube comments about the sine tables that we used for a few animations, like the Copper Bars, the Smooth Scrolling etc. In this episode I try to explain why and how to create sine tables. The idea is to speed up computations, since computing the sine or cosine — even with an FPU — takes an awfully long time on early MS DOS machines.
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Numberphile video on Sine and Cosine: https://www.youtube.com/watch?v=snHKEpCv0Hk
Long Stroll von Kevin MacLeod ist unter der Lizenz "Creative Commons Attribution" (https://creativecommons.org/licenses/by/4.0/) lizenziert.
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