Let's Install - Doom 3 VR Edition [PlayStation 5]

Let's Install - Doom 3 VR Edition [PlayStation 5]

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Doom 3
Game:
Doom 3 (2004)
Category:
Let's Play
Duration: 10:59
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4


Geek Aloud's #LetsInstall of #Doom3VR. This install was from a digital copy of the game onto a Playstation 5. Internet connection speed is 900MB/s down, 40MB/s up.

From the Wikipedia (https://en.wikipedia.org/wiki/Doom_3):
Doom 3 (stylized as DOOM³) is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004,[5] adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox, releasing it on April 3, 2005.

Doom 3 is set on Mars in 2145, where a military-industrial conglomerate has set up a scientific research facility into fields such as teleportation, biological research, and advanced weapons design. The teleportation experiments open a gateway to Hell, resulting in a catastrophic invasion of the Mars base by demons. The player controls a space marine who fights through the base to stop the demons attacking Mars and reaching Earth.

Doom 3 is the first reboot of the Doom series, ignoring the events of the previous games, but is stated in Doom RPG website as a title sharing continuity with the first two games. Doom 3 utilizes the id Tech 4 game engine, which has since been licensed out to other developers, and later released under the GNU General Public License v3.0 or later in November 2011.

Doom 3 was a critical and commercial success; with more than 3.5 million copies of the game sold, it is the most successful game by developer id Software to date. Critics praised the game's graphics and presentation, although reviewers were divided by how close the gameplay was to that of the original Doom, focusing primarily on simply fighting through large numbers of enemy characters. The game was followed by Resurrection of Evil, an expansion pack developed by Nerve Software, in April 2005. A series of novelizations of Doom 3, written by Matthew J. Costello, debuted in February 2008.[6] An expanded and remastered edition, titled Doom 3: BFG Edition was released in the fourth quarter of 2012, while a version based on BFG Edition of the game was released without online multiplayer, simply called Doom 3, for Android in June 2015, and Nintendo Switch, PlayStation 4, and Xbox One in July 2019.[7]

Doom 3 is a story-driven action game played from a first-person perspective. As with previous Doom games, the main objective is to successfully pass through its levels, defeating a variety of enemy characters intent on killing the player's character. Doom 3's more story-centered approach, however, means that the player often encounters friendly non-player characters, who provide key plot information, objectives and inventory items. The game incorporates ten weapons for the player's use to survive, including conventional firearms such as a submachine gun, shotgun and grenades, experimental plasma weaponry, and the powerful BFG 9000 and chainsaw weapons of the Doom franchise.[8] Enemies come in multiple forms and with different abilities and tactics, but fall into two broad categories of either zombies or demons. Zombies are humans possessed by demonic forces, who attack the player's character using their hands and melee weapons or a variety of firearms, while demons are creatures from Hell, most of which attack using claws and spines, or by summoning plasma-based fireballs.[9] The corpses of demons are reduced to ashes after death, leaving no trace of their body behind.

Doom 3 is set on the planet Mars in the year 2145. According to the game's backstory, the Union Aerospace Corporation (UAC) has grown to become the largest corporate entity in existence with near-unlimited funds, and has set up a research facility on Mars. At this base, the UAC are able to conduct research into several scientific areas, including advanced weapons development, biological research, space exploration and teleportation, outside of legal and moral boundaries.[17] As the player progresses through the game, they learn that the employees on the base are unsettled due to a large number of incidents involving hearing voices, unexplained sightings and increasing cases of paranoia and insanity, often leading to fatal accidents with the facility's machinery. Rumors regarding the nature of experiments in the UAC's Delta Labs division are especially prevalent among the base's employees.

Much of Doom 3's story and dialogue was written by author Matthew J. Costello.[11]

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