Let's Install - Shadow Warrior 3 [Xbox Series X]
Geek Aloud's #LetsInstall of #ShadowWarrior3 developed by @flyingwildhog2499 published by @DevolverDigital . This install was from a digital copy of the game onto an @xbox Series X. Internet connection speed is 900MB/s down, 40MB/s up.
From the Wikipedia (https://en.wikipedia.org/wiki/Shadow_Warrior_3):
Shadow Warrior 3 is a first-person shooter game developed by Flying Wild Hog and published by Devolver Digital. The sequel to Shadow Warrior 2 (2016), the game released for Microsoft Windows, PlayStation 4 and Xbox One on March 1, 2022 and was released for PlayStation 5 and Xbox Series X/S on February 16, 2023.
Like its predecessors, the game is a first-person shooter and the player assumes control of Lo Wang, the series protagonist. In the game, Lo Wang has access to a large arsenal of firearms which can be used to defeat enemies. In addition, he also wields a katana, which is limited to close-quarters combat.[2] At close range, players can execute wounded enemies. They can also use the environment to their advantage.[3] As the player progresses in the game, they receive new weapons and gadgets which aid them in combat, all of which are meant to be unlocked and available by the time the player reaches the mid-point of the campaign.[4] The game features more linear levels and a more streamlined upgrade system when compared with Shadow Warrior 2, though it introduced new movement options for Lo Wang, such as giving him the option to wall run, double jump, air dash, and utilize a grappling hook to quickly transverse between platforms and vertical surfaces.[5]
Shadow Warrior 3 was developed by Polish studio Flying Wild Hog. Game designer Paweł Kowalewski described the game as the "upgraded" version of the 2013 reboot, adding that the game is "over-the-top" and that it will make players "feel overpowered". The new movement options were added as the team "wanted players to be able to move freely like a ninja from their favorite animes". This also allowed the team to craft combat arenas that are more vertical in design.[6] Many systems in Shadow Warrior 2, including weapon stats, procedural generated maps, and character progression, were streamlined or removed altogether in Shadow Warrior 3, so that players can focus on the action and need not to worry about their combat efficiency.[7]
The team drew inspirations from both Japanese and Chinese cultures when they were creating the game's universe.[6] The game's humor also became more mature, with the team saying that they wanted to "modernize" Lo Wang as a video game character by giving him more backstory.[8] Devolver Digital officially announced the game on July 6, 2020.[9] It released on March 1, 2022, for Microsoft Windows, PlayStation 4 and Xbox One. The game was released for PlayStation 5 and Xbox Series X/S on February 16, 2023 alongside a definitive edition of the game featuring a new difficulty mode, 60 FPS performance mode, and 4K visual modes.[10][11]
Shadow Warrior 3 received "mixed or average" reviews for PC and PlayStation 4, according to review aggregator Metacritic;[12][13] the Xbox Series X/S version received "generally favorable" reviews.[14]
IGN said that the game felt good to play and wrote in favor of its short runtime, but noted that it was "completely unremarkable in execution, being about as straightforward as an FPS can get."[20] Hardcore Gamer reviewed the title favorably, writing, "It may not be reinventing the wheel in any drastic means, but Shadow Warrior 3‘s warranted excess and lovably chaotic flow is one you’ll easily get lost in and perhaps never want to get out of."[18] PC Gamer, by contrast, was more mixed, criticizing Lo Wang's dialogue, and writing, "Shadow Warrior 3 is best experienced with dialog volume set to zero and subtitles turned off. It isn’t malicious. It’s tasteless. It’s embarrassing, because it expects that you’re the kind of person who’d enjoy it."[22] Shacknews praised the title's movement mechanics, enemies, weapons, and technical performance, while heavily panning the poor presentation, narrative, campaign design, chromatic aberration effect, and the lack of co-op and HDR support.[25]
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