Let's Install - S.T.A.L.K.E.R. 2: Heart of Chornobyl [Xbox Series X] #gaming

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Geek Aloud's #LetsInstall of #stalker2heartofchernobyl by ‪@GSCGameWorldOfficial‬ on the ‪@xbox‬ Series X. This install was from a digital copy of the game. Internet connection speed is 900MB/s down, 40MB/s up.

From the ‪@wikipedia‬ (https://en.wikipedia.org/wiki/S.T.A.L.K.E.R._2:_Heart_of_Chornobyl):
S.T.A.L.K.E.R. 2: Heart of Chornobyl is a 2024 first-person shooter survival horror video game developed and published by GSC Game World. It is the fourth main game released in the S.T.A.L.K.E.R. video game series, as well as the first S.T.A.L.K.E.R. game in 15 years since the release of Call of Pripyat in 2009.

Initially announced following the release of Call of Pripyat, S.T.A.L.K.E.R. 2 was planned to release in 2012, before it was ultimately cancelled on the year of its intended release. The game resurfaced years later in 2018, with the development restarted and powered by Unreal Engine 5. It was scheduled to release for Windows and Xbox Series X/S on 8 December 2022, but due to the Russian invasion of Ukraine, development for the game was put on hold.

Following multiple delays, S.T.A.L.K.E.R. 2: Heart of Chornobyl was released on 20 November 2024. It received mixed-to-positive reviews from critics and sold one million copies within two days of release.

S.T.A.L.K.E.R. 2 was initially announced in 2010, with a release date set in 2012, by Sergiy Grygorovych, CEO of GSC Game World, stating "After the official sales of the series exceeded 4 million copies worldwide, we had no doubts left to start creating a new big game in the S.T.A.L.K.E.R. universe. This will be the next chapter of the mega-popular game players expect from us." The development of the game was ambitious; it was stated that the game would feature an all-new multiplatform engine, made from scratch to fit S.T.A.L.K.E.R. 2.

Numerous layoffs and overall attrition during the development of the game had shrunk GSC's employee count by 75%. Two years in, Grygorovych had announced the immediate cessation of all development due to "personal reasons", likely as a result of financial difficulty.[2] GSC Game World was officially dissolved on December 9, 2011.[3] The official Twitter account posted, "We will do our best to continue. However, at this moment, nothing is certain."[4][unreliable source?] After several months of uncertainty,[5][6] an update was posted that the development would continue after the holidays, although it would require funding.[7] However, the cancellation of this build of S.T.A.L.K.E.R. 2 had been formally announced in April 2012 on the company's Facebook page,[8] officially stated to have resulted from dispute between investors, staff, and the original IP rights owner.

After years of dormancy, GSC Game World was officially reformed in December 2014 to develop Cossacks 3. Four years later, on said game's Facebook page, development of a new S.T.A.L.K.E.R. 2 was announced, linking to www.stalker2.com, the game's website.[10][better source needed] It was later revealed that the game would be developed using Unreal Engine 4.[11] This build of S.T.A.L.K.E.R. 2 was announced exceptionally early into development, with it still being in the "design doc phase".[12] Grygorovych later stated on a podcast that the intent of the project's announcement in 2018 was largely to generate hype, in order to strike a publishing deal at E3 2018.[13][better source needed]

Little information was given regarding the project until E3 2021, where a full gameplay trailer was shown at the Microsoft/Bethesda press conference. The release date was rescheduled to April 28, 2022.[14] In August 2021, the developers revealed that the game was updated to Unreal Engine 5.[15]

The game was announced to be on Xbox Game Pass from launch.[32] In addition, the game was released as a Microsoft-exclusive release, only releasing on Microsoft Windows and the Xbox Series X/S.[33] This exclusivity, however, is only slated to be for three months following its release, as evidenced from leaked documents as a part of Epic Games v. Apple.[34][35][36]

S.T.A.L.K.E.R. 2: Heart of Chornobyl received "mixed or average" reviews from critics for the PC version, while the Xbox Series X/S version received "generally favourable" reviews, according to review aggregator website Metacritic.[37] The game was subject to numerous technical issues; upon the game's launch, GSC Game World announced in a statement that they were committed to fixing the issues.[38][39]

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