Ever wanted to write a game on the ATARI 8-Bit? If so, you're not alone! I've wanted to do it all my life, and since I'm learning, I'll teach you what I am learning!
In this series, we are creating a game using 6502 assembly language on the Atari 400/800/XL/XE machines. This episode, we're continuing with the procedural map generation by adding doors.
00:00 Intro
00:54 Memory re-allocation
08:24 Random Number Generator (RNG)
13:46 Code Refactor for room position and type
15:46 Get doors
33:54 Place doors
39:21 Outro
All music from Epidemic Sound:
Above the Water - Civet Cat
An Exhalation - Craft Case
Blissful Coma - Jon Bjork
By the Shore - Tomas Skyldeberg
Dark Shadow - Etienne Roussel
Does She Know - Civet Cat
Enjoying the Loop - Tomas Skyldeberg
Glowing Objects - Civet Cat
Harvest - Harvio
Love Like Gold - Tomas Skyldeberg
Peculiar - Valante
Pentagon - Onda Norte
Pianola - Lonov
Let's Make EdVenture #19: Procedural Map Generation Part 2 - (6502 Assembly, Atari 8-bit, RNG)