Let's Play 7 Days to Die Part 6 - DECORATION EXPERT (7 Days to Die Gameplay - Alpha 14)

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Published on ● Video Link: https://www.youtube.com/watch?v=dZiPsRUnbUM



7 Days to Die
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Category:
Let's Play
Duration: 17:51
10,208 views
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After not playing for a month and waiting alpha 15 to hit anytime soon, i decided to stop waiting and continue to play by making another awesome video.

In this episode we start by remembering where we left off. Pilaging half of the hospital while waiting the morning i get some pretty good things including Epic Pistol and a Military Helmet. When the morning finally struck i venture forth to find alot of zombies spawning. Wrecking them with my new rare pistol i remember i have to finish my house with some upgrades. Getting a bunch of wood and other materials i come back to my house to find started to hear a airdrop. Rushing towards that airdrop i managed to get my body temperature so high that i suffered a major heat stroke. I dont regret it because i found Chainsaw and Sniper Rifle Schematics. Finishing the episode off with some showoff of my newly decorated house should brind a smile on your face.

7 Days to Die alpha 14 Playlist : https://goo.gl/OUoI9K

About 7 Days to Die :

HOW LONG WILL YOU SURVIVE?
7 Days to Die has redefined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!

Story
The game's events happen after a nuclear unknown Third World War that destroyed an extremely large part of the world, except for some areas such as the county of Navezgane, Arizona. The player is a survivor of the war who must survive by finding shelter, food and water, as well as scavenging supplies to fend off the numerous zombies (hinted to be the consequence of nuclear fallout) that populate Navezgane. Though there is no real objective except surviving at this moment, the developers hinted at a possible storyline that will be added in future updates.

Gameplay
In 7 Days To Die, the player spawns into a randomly generated world or the preset world of Navezgane, Arizona, with the objective of surviving for as long as possible. As the days go by, the zombies get tougher and more aggressive. The game features the ability to craft, destroy, and manipulate objects. The game also comes with a physics system in which building a structure with no support such as pillars and walls can lead to its collapse. The game is voxel-based, allowing for simple building, and destruction of objects in a physics-simulated environment.

The game's main focus is to have the players try to survive the night, as the game features a day and night cycle, making the zombies slow and weak during the day, yet fast and aggressive during night-time. The game features a system in which the character constantly needs food and water. Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can build their own house or destroy existing ones in order to gather materials to construct a fort. The game also features a stealth and distraction system to avoid unnecessary conflict with the zombies. Carrying raw meat or foods that have a smell means the zombies can detect the player. The zombies in 7 Days to Die will climb, dig, destroy walls, doors to get to the player and kill them. The player needs to set up traps for the defense of his or her base in order to survive.

Music: http://www.bensound.com
Music: http://www.purple-planet.com

Music used: Battle of Kings by Per Kiilstofte
https://machinimasound.com/music/battle-of-kings
Licensed under Creative Commons Attribution 4.0 International
(http://creativecommons.org/licenses/by/4.0/)

"Chillin Hard" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Exhilarate Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Outro music used: Derelict Ship by Per Kiilstofte https://machinimasound.com/music/derelict-ship/
Licensed under Creative Commons Attribution 4.0 International (http://creativecommons.org/licenses/by/4.0/)




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2016-06-19Thank you! (100 Subscriber Special)



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