Let's play ArchMage - Territory 4 - Rocky Ice Fields of Dragons and Giants

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Published on ● Video Link: https://www.youtube.com/watch?v=vCEa5DGP3wg



Game:
Dune 2000 (1998)
Duration: 36:01
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Territory 4 - Rocky Ice Fields of Dragons and Giants

Story: With the underwatery base sunken, our heroes make another step towards victory against the trio of Demon Kings as Diablo and Arthas are forced to retreat to mend their wounds after their downfall. In order to determine the source of the main base of the Empire of the Night and it's main base of operations on planet Paradisia, Ang, Mia, Draco, Sharn, Lief and Iciclia must rendevous all together at the forest behind the Rocky Ice Fields of Dragons and Giants so they could make their strategy of repelling the invaders. But passing Rocky Ice Fields of Dragons and Giants will be a challenge for both heroic family teams as Cyclopuses, Gargoyle Aconians, Pyrexeans, Draenorians, Insectuses and even Ikathids themselves that are in the service of Thorg will be getting in their way endlessly. And to make things worse, Thorg and his main two minions: Scylla and Oslo along with their legions of monsters stationed at the Rocky Ice Fields of Dragons and Giants will prove very persistent and uneasy to conquer and break through.

Gameplay: If you play the game on Hard mode, then beware, enemies take three shots to kill and some of the enemies's toughness can be very high, boss fights can take long time to complete and enemies deal more damage than normally. If you feel like the spell you decide to use at the start of the level is too weak, you can always replace it with the other and stronger spell. You can always access magical cauldron at any time of the level you are currently playing. According to the pictures in the ingame files, there are several Power-Ups that don't appear in the actual gameplay at all: Bloodlust that probably lets you heal when you damage enemies, Curse that probably weakens damage of your spells and makes you more vulnerable to enemy shots, Dispel that probably removes negative effects from you, Regeneration which lets you heal over time, and Necromancy whose effect is completely unknown. These are just surmises of mine as I am not 100% sure. Poison spells can apply damage over time just like Fire spells, but unlike Fire spells, poison spells are sometimes unable to deal damage over time for reasons unknown, also their damage over time is based on the health of enemies. Spells that use Poison Element are next: Poison Cloud that fires a small green-turqouise bullet that poisons enemies, Wild Poison that fires a yellow-amber and fast moving bullet that poisons enemies, Walking Poison that fires amber-green cloud that can lock on enemies, but it's often inaccurate, Pain Taught that fires two yellow-green bullets that converge, which means that one enemy takes it all, and Plague (or Plaque, according to the game's spelling) that fires bleak-green bullets that go in random directions and not only can apply damage over time to enemies, but also have a small chance to freeze enemies. Double Shot gives you two more bullets for Poison Cloud, Wild Poison, Pain Taught, Plaque and one more bullet for Walking Poison. And Poison spells do gain spread when empovered by Double Shot. New enemies you will meet here are Bullfiends that charge and run straight-vertically forward toward your side of the screen, their rumbling noise will warn you when will they come but not from which side will they appear, some of them can be ignited, which can cause them to explode and hurt you if you crash into them, and facing many of these in stampedes can be very hard, Warlocks that stay stationary and rapidly fire two iceballs that go diagonally and away from each other, and Eyentennas that slowly move straight-vertically forward toward your side of the screen and shoot flame bullet, they are immune to damage over time from Fire spells, but not from Poison Spells, and cause a large explosion that can take half of your health if you crash into them, Eyetennas's explosion will hurt you only if you crash into them. Some levels will also have rock waves, where mostly only rocks will appear, but some will have enemies appearing in them. Rocks split into smaller version of themselves when destroyed.







Tags:
ArchMage
Gameplay
Ang Leung
Legend of the Dragon
Sharn
Lief
Deltora Quest
Malika Mia Bleacher
Pop Secret
Draco
Dragonheart
Iciclia
Atomic Betty
Diablo - the Lord of Terror
Diablo
Arthas Menethil - the Lich King
World of Warcraft
Scylla
Hugo
Oslo
Skyland



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