Welcome to another Let's Play! This time Ledenko and I are playing a big survival horror sandbox-ish (yes, it does have an ending) mission with a story that I've spent creating the past week or so. It's still got kinks, errors and quirks, so we're basically playing a beta. The mission is fairly long, so there are checkpoints provided at which the players can save if they wish (currently not working in the video).
The story here is that we are two soldiers employed by a private security firm, in turn employed by the people in charge of the island we're on. After waking up one day, we find out that the environment has changed drastically - for the worse. Without a single weapon, compass or map, it's up to us to get off the island alive. What horrors await us?
Next part: http://www.youtube.com/watch?v=6s1TCpUoQfk