Let's Play C&C Tiberian Dawn - Nod Mission 13 Part 1
It's the end of the road in the Nod Campaign for Africa. Kane has tasked me with building the Temple of Nod, defending it, and eliminating the rest of GDI's forces - FUN TIMES Ahead.
To help me out he gives me an MCV and a couple forces on a remote island GDI can't reach (other then with airstrikes), eventually a Commando and Chinook, and then farther into the mission another MCV so I can actually build up forces to defeat GDI.
Using cunning and the available initial resources given to me I slowly and methodically build up a base and begin to explore the map and get my bearings on how I will proceed. Then I begin building up a few forces that I'll need to eliminate GDI's two bases and win the campaign!
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