Let's Play Champions of Krynn 35 - An Aurak Finally Fights Us (But Was It Necessary?)
Game published 1990 by SSI (Wizardworks CD-ROM published 1994); played under DOSBox 0.74; recorded with Bandicam (paid version); converted to FLV with Any Video Converter 3.3.5.
Remember how, up until now, aurak draconians thought our party wasn't worth bothering with? Well, the aurak in charge of the assassins evidently thinks otherwise. After defeating him, we head to the throne room, show the evidence we'd found about Morog hiring assassins, and help chief Gravnak defeat Morog's faction - but learn (via an old handwritten note in my copy of the cluebook) that we could have dealt with the assassins here, too - without their aurak leader! :( At least we were able to forge an alliance with the ogres after the battle.
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