Let's Play Chibi-Robo! Gameplay - 12 "I'm Crushing You Maxwell" on Gamecube
Part 12 of the Chibi-Robo! let's play on gamecube! Join us as we further drive a wedge between mother an father as we deliver toy receipts and other tools of the relationship demise.
About Chibi-Robo!
Chibi-Robo! (ちびロボ!?, lit. "Mini-Robo!"), fully titled Chibi-Robo! Plug Into Adventure!, is a platform-adventure video game for the Nintendo GameCube developed by Skip Ltd. with collaboration from Nintendo. The game was first released in Japan in 2005, and then released in North America and Europe the following year. Originally conceived as a point-and-click adventure game, it was put on developmental hold until Nintendo producer Shigeru Miyamoto gained interest in the title and overhauled its production.
The player takes on the role of the eponymous character, Chibi-Robo, a 10-centimeter-tall robot owned by the Sanderson family. Gameplay revolves around navigating a household and collecting "Happy Points". These points are accumulated by completing various tasks from housework to helping solve the dilemmas of the Sanderson family and the numerous living toys that inhabit their household. Every action by the game's battery-powered protagonist consumes energy, requiring the player to recharge using the home's electrical outlets.
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Let’s Play Chibi-Robo!
Chibi-Robo! Gameplay
Chibi-Robo! Playthrough
Chibi-Robo! Gamecube
Plug into Adventure!
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