Let's Play: Darkest Dungeon | Can We Survive??
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Darkest Dungeon is a role-playing video game developed by Red Hook Studios and published by Merge Games. The game was first released for Microsoft Windows and OS X in January 2016, which followed a year-long early access development period. Later that year, it was released for PlayStation 4, PlayStation Vita, and Linux, with ports for iOS being released in 2017, and Nintendo Switch, and Xbox One being released by 2018.
Darkest Dungeon has the player manage a roster of heroes to explore dungeons below a gothic mansion the player has inherited. Played out in a mix of real-time movement and turn-based combat, a core feature of Darkest Dungeon is the stress level of each hero that increases with further exploration and combat; a character sustaining a high stress level may gain afflictions that will hamper, or possibly enhance, their performance as an explorer. The game received positive reviews from critics, garnering several award nominations, and went on to sell over two million copies.
At the outset of Darkest Dungeon, the player learns that they have inherited an estate from a relative who, while seeking fame and fortune by excavating the dungeons and catacombs beneath their manor, has unearthed portals to dark dimensions and released a number of horrific and evil creatures onto the world. As the current owner of the estate and the surrounding lands, the player must recruit a roster of adventurers and mount expeditions to cleanse the estate of its vile inhabitants.
As the player ventures into the manor, the dungeons below it, and the surrounding lands, they find their relative's memoirs telling of the terrible deeds he had done in pursuit of knowledge and power. Eventually, the player is able to send a party into the titular Darkest Dungeon, the source of the land's corruption, taking steps to reveal its ultimate form. Within the deepest chamber, the player encounters the disembodied spirit of their ancestor, who now remains as "an Avatar of the Crawling Chaos." After defeating the ancestor's apparition, the party battles the Heart of Darkness - revealed to be the progenitor of all life on the planet. The party manages to defeat its physical form at great cost, but the ancestor's spirit reveals to the player that this has only delayed its inevitable awakening and, by extension, the end of the world. The ancestor explains that this is merely part of an endless cycle in the player's lineage, and that the player will eventually meet the same fate as he, and their descendants onward. The ancestor then accentuates this cycle by repeating his first words from the start of the game: "Ruin has come to our family."
Darkest Dungeon is a role-playing game in which the player manages a roster of heroes and adventurers to explore these dungeons and fight the creatures within. Prior to entering a dungeon, the player can use facilities in a town near the mansion to dismiss or recruit more heroes, send heroes to perform various activities that will heal them, gain new combat or camping skills, reduce their stress, or remove any afflictions that they incurred while in a dungeon, and buy and sell equipment and supplies to outfit their heroes, using money and loot gained during dungeon runs. Many of these facilities can also be improved to add more benefits or options to the player. The player can recruit up to twenty-five heroes on their roster at any time; each hero belongs to one of fifteen character classes, and has their own statistics and skills that can be upgraded over time. If a hero dies while exploring a dungeon, that hero is lost for good.
Once the player has completed preparations, they select four of their heroes to go explore a dungeon. Access to most dungeons requires completing several previous dungeons and collecting specific types of loot, with such later dungeons being more difficult than the earlier ones. Dungeons are procedurally-generated in a roguelike manner, and presented as a series of interconnected rooms with hallways between each. The parties move between rooms in a real-time, side-scrolling view, with the potential to discover interesting objects to search or random combat encounters during this time. When the party reaches a room, they may be forced into combat, but once clear the room remains a safe zone allowing the player to apply healing and other remedies to the party. When combat occurs, it plays out in a turn-based manner, with each character having their own order based on initiative that changes each turn. Heroes can use attacks, magic, special skills, or items during their turn to defeat the other party.
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Description from Wikipedia.org