Let's Play Dear Esther #1 - Insert Catchy Title
In this episode I argue why Dear Esther IS a game, why that label shouldn't matter, and give a brief history lesson.
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Summary of Dear Esther from wikipedia:
Dear Esther is an experimental first-person adventure art video game developed by thechineseroom for Microsoft Windows and Mac OS X. First released in June 2008 as a free Source engine mod, the game was entirely remade between 2009 and 2011 for a commercial release in February 2012. The game does not follow traditional video game conventions, as it involves minimal interaction from the player and does not require choices to be made nor tasks to be completed. It instead places focus on its story, which is told through a fragmented, epistolary narrative as the player explores an unnamed island in the Hebrides.
The status of Dear Esther as a video game has been contested by reviewers, but the game nonetheless received a positive critical reception following its release on February 14, 2012.