Let's Play Death Knights of Krynn 17 - Giant Zombie Demolition Crews
Recorded with BB Flashback Pro.
Game published 1991 by SSI (Wizardworks CD-ROM published 1994).
Our pursuit of the "dearly departed" dead Knights' bodies is delayed time & time again by battles with the undead rearguard. We can rest in the side tunnels; however, if we go to the end of a side tunnel, we find zombie giant sappers tearing away at the tunnel supports, which could cause the High Clerist's Tower above to collapse. (Of course, it would collapse right on top of the giant zombies - but zombies are notorious for their low intelligence. ;) )
All the zombie giant & skeleton warrior battles get repetitive & tiring, however, so our party eventually decides to skip the remaining side tunnels (except for resting in their entrances). The episode ends with yet another skeleton warrior battle - but one with the promise of magical weapons for treasure.
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